![]() There’s lots of big armour what’s a helmet without half-meter-long gilded horns, eh? #FIRE EMBLEM WARRIORS SWITCH COVER ART SERIES# Performance-wise, everything’s sharply rendered (a touch softer in handheld mode) and the framerate remains relatively steady in combat. There seems to be little in the way of obvious compromises for the Switch version, although that perhaps betrays a general lack of ambition less pop-in and a few extra tufts of grass wouldn’t suddenly transform the visual experience. Thu 18th Oct I didn't include hyrule because it's been a while since I played it on the 3ds,i can't remember too much strategy there either so I left it out.The soundtrack features some sweeping orchestral numbers but the bulk of the gameplay is accompanied by shredding guitars and/or electronica which doesn’t help shake the lingering monotony in other areas. The first comment I made I meant, this warriors game doesn't even have a Nintendo IP to boost it. That said, the Nintendo warriors games had more going for them than just name recognition. ![]() Hyrule warriors gave you a TON of side quest to do and most of them had you using people you may not have normally used, fight under conditions that made things harder, etc etc. ![]() #FIRE EMBLEM WARRIORS SWITCH COVER ART SERIES#. ![]()
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